VENUS DE MILO — TATTOO BIENNALE ADAPTATION Original scan: Scan the World / Jonathan Beck (Wikimedia user Jonathanbeck) Source: https://commons.wikimedia.org/wiki/File:Scan_the_World_-_Venus_de_Milo.stl Downloaded revision: https://upload.wikimedia.org/wikipedia/commons/archive/0/09/20180223112732%21Scan_the_World_-_Venus_de_Milo.stl Original scan dated July 1, 2014, published on Wikimedia Commons in 2018. License: Creative Commons Attribution-ShareAlike 4.0 International https://creativecommons.org/licenses/by-sa/4.0/ Legal code: https://creativecommons.org/licenses/by-sa/4.0/legalcode.en Adaptation for Tattoo Biennale / Tattoo Popups, September 2026: - Mesh reduced from 126,450 to 45,000 triangles. - Reoriented to Y-up, centered, and uniformly scaled. - Converted from STL to GLB; normals recalculated at runtime. - Custom marble shading and original procedural tattoo flash applied at runtime. - Scroll-driven lighting and an original ink-edge transition connect the night and daylight sculpture treatments. The adapted mesh and its visual sculpture/tattoo treatment are licensed under CC BY-SA 4.0. You may share and adapt these, including commercially, with appropriate credit, an indication of changes, and the same license for your adaptations. No endorsement by the original creator is implied. Files: /models/venus.glb, /models/statue-artwork.js, /models/passage.js, /models/relic.js, and /models/devotion-sculpture.js. The artwork source is provided to reproduce the materials and procedural decals; it uses the MIT-licensed Three.js library and imports its official addons. Website branding and unrelated code are separate from the licensed sculpture.